
At: au JUS
Planning Table is a role-play workshop that examines and remakes economic systems departing from everyday concerns. Participants embody semi-fictional characters, created via live-action roleplay (LARP) and worker’s inquiry, to act as a speculative council. As part of the council, they play an adapted version of The International Trade Game, a game that is widely used to teach macroeconomic principles to students. The game starts out with unequally distributed means of production and resources, usually leading to an unequal distribution of wealth at the end of the game. Participants play both as their character, embodying a personalised point-of-view, as well as representatives of the group, therefore as agents of a larger organisation or collective. At first playing with the existing rules, the players successively modify the rules in timed council meetings, proposing amendments to the game system. Navigating conflicting interests and contradictions at play they have the possibility to enact a transition of the economic system. The workshop concludes with a reflection on their agency within the group and how the system they created through play can be deciphered as a metaphor for the systems that be.
RSVP to participate
The workshop is conducted in English
The project is an ongoing research project by Steph Holl-Trieu, Lore D Selys & Carina Erdmann. Its first iteration will be presented in the context of the (re)connecting.earth biennale, Les Créatives Festival, FTW (For the Win) at Le Commun in winter 2025.
The workshop will be the last playtest and will have a dedicated moment for feedback and discussion of the mechanics in relation to the content of the game.